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CMM Post Mortem, and Skyboxes
A small post mortem look at CMM, its effect on me, and a reuploaded archive of its skybox library.
Weston McNamara
Nov 19, 20234 min read
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Linear Interpolation Explained
This article takes a simple and practical approach to explaining linear interpolation.
Weston McNamara
Oct 18, 20214 min read
362 views
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Designing Better Jump Scares
This article describes a few rules you can follow to scare the player, and design better jumpscares in your games.
Weston McNamara
May 23, 20214 min read
182 views
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Computing Normal Vectors on Raymarched Objects
For people without experience in graphics or shader programming, learning a technique like raymarching in an application like ShaderToy...
Weston McNamara
Apr 25, 20215 min read
262 views
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